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Greek Games Studios

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� Mini Games
� Demos
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Mini Games

Ultimate Pong
Ultimate Pong
A neon Pong match with three AI difficulties, local two-player play, power shots and rally tracking. Supports keyboard and touch controls.
Cyber Putt
Cyber Putt
A nine-hole cyber mini-golf game with drag-to-shoot controls, bouncers, sand traps, boost pads and portals. Score each hole against par, from hole-in-one to double bogey.
Breakout
Breakout
A six-level brick breaker with paddle-angle aiming, power-ups, multiball and a local high-score table.
Maze of Echoes
Maze of Echoes
A top-down maze game with 30 levels, limited visibility and split-screen two-player races. Includes touch D-pad controls and collision feedback.
Epic Memory Game
Epic Memory Game
A card-matching game with ten icon themes, three difficulty levels, timed reveals, combo scoring and local two-player play.
Tic Tac Toe
Tic Tac Toe
A neon Tic Tac Toe game with three AI difficulties, local score tracking, win-line feedback and optional hover previews.
Strike Billiards
Strike Billiards
A drag-to-shoot pool game with ball physics, elastic collisions and pocket detection. Supports up to four local players, scratch penalties and ranked results.
Cyber Worm
Cyber Worm
A cyber arcade game about growing your trail while avoiding firewall obstacles. Use Shield, Overclock, Ghost and Virus power-ups in campaign or local multiplayer for up to three players.
DroneX
DroneX
A drone survival game with tap-to-fly controls, moving obstacles, data-chip collection, combo scoring, EMP blasts and shield orbs.
Grid Breach
Grid Breach
A block-stacking game on a 12�22 grid with nine pentomino pieces, power-ups, glitch morphing, garbage rows, combo chains and an overload game-over state.
Data Link
Data Link
Rotate grid segments to connect each data source to its target. Unlock cells, manage glitch tiles and protect system integrity as the timer and hazards scale.
Cyber Swarm
Cyber Swarm
A wave-based space shooter: move, fire and dodge incoming attacks while collecting triple-shot, shield and bomb power-ups. Every fifth wave brings a boss fight, with solo and co-op play.
Road Rivals
Road Rivals
Top-down street racing against traffic and rival cars. Dodge hazards, collect boosts, shields and coins, and build a near-miss multiplier. Supports up to four local drivers across three difficulties.
Hand Duel
Hand Duel
A card-based Rock Paper Scissors duel against the AI. Play best-of-five rounds, build win streaks and read each opponent move.
Fruit Slicer
Fruit Slicer
A swipe-based fruit-slicing game. Chain multi-fruit combos, collect Ice Freeze berries to slow time and avoid spike bombs.
Astro Defender
Astro Defender
Defend a planet from every direction by rotating an orbital shield. Deflect meteors, collect repair pods and trigger Graviton blasts when the field is crowded.
Rhythm Tap
Rhythm Tap
A lane-based rhythm game where notes must be tapped on the beat. Build combos across three difficulties, use Slow-Motion and Double Score power-ups, or alternate turns locally.
Geo Leap
Geo Leap
A rhythm geometry runner built around timed jumps. Clear neon spikes and fast obstacle tracks with touch or keyboard controls.
Exclusive Access

Demos

Try Not To Rage Series
Try Not To Rage Series
Explore the Try Not To Rage prototypes, learn the core platforming loop and preview ideas planned for the full series.
Try Demo